All champions

Jayce

the Defender of Tomorrow

TopPatch 16.17Emerald 2+Solo queue

Win rate

50%

Pick rate

14%

Ban rate

31%

Games

703

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    DemolishBone PlatingOvergrowthInspirationTriple TonicCosmic InsightAdaptive ForceAdaptive ForceHealth
    5.0%35
  • Stormraider's Surge

    Stormraider's Surge

    Manaflow BandAbsolute FocusGathering StormInspirationBiscuit DeliveryMagical FootwearAdaptive ForceAdaptive ForceHealth Scaling
    4.1%29
  • Stormraider's Surge

    Stormraider's Surge

    Manaflow BandAbsolute FocusScorchInspirationTriple TonicCosmic InsightAdaptive ForceAdaptive ForceHealth
    2.8%20

Summoner spells

  • FlashTeleport
    Flash + Teleport
    66%51%467
  • FlashIgnite
    Flash + Ignite
    30%48%209
  • ExhaustFlash
    Exhaust + Flash
    3.7%26

Starting items

Leaving the fountain
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    53%53%373
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    41%44%289

Core build

First three legendaries, in order
  • Youmuu's GhostbladeManamuneSerylda's Grudge
    Youmuu's Ghostblade → Manamune → Serylda's Grudge
    7.8%53%55
  • Youmuu's GhostbladeManamuneVoltaic Cyclosword
    Youmuu's Ghostblade → Manamune → Voltaic Cyclosword
    7.5%53%53
  • Youmuu's GhostbladeManamuneSerpent's Fang
    Youmuu's Ghostblade → Manamune → Serpent's Fang
    5.5%39

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    28%54%197
  • Boots of Swiftness
    Boots of Swiftness
    28%52%194
  • Plated Steelcaps
    Plated Steelcaps
    20%56%142

Later items

What fills each remaining slot

Fourth item

  • Serylda's Grudge
    Serylda's Grudge
    7.0%
  • Voltaic Cyclosword
    Voltaic Cyclosword
    4.7%
  • Serpent's Fang
    Serpent's Fang
    4.4%
  • Edge of Night
    Edge of Night
    4.3%

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

To the Skies! / Shock BlastQLightning Field / Hyper ChargeWThundering Blow / Acceleration GateE

Max order·To the Skies! / Shock Blast → Lightning Field / Hyper Charge → Thundering Blow / Acceleration Gate

93%52%654

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — To the Skies! / Shock BlastQQQQQQQ
W — Lightning Field / Hyper ChargeWWWWWWW
E — Thundering Blow / Acceleration GateEEEEEEE
R — Mercury Cannon / Mercury HammerR
  • Q › E › W4% of games win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.