Jhin
the Virtuoso
Win rate
42%
Pick rate
15%
Ban rate
1%
Games
91
Runes
No rune page has been run often enough to be worth naming yet.
Summoner spells
- Flash + Barrier

34%—31 - Flash + Ghost

30%—27 - Exhaust + Flash

22%—20
Starting items
- Doran's Blade, Health Potion

38%—35 - Doran's Helm, Health Potion

16%—15
Core build
No three-item core has enough games behind it yet.
Boots
- Boots of Swiftness
80%45%73
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Q
W
EMax order·Dancing Grenade → Deadly Flourish → Captive Audience
Level by level
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | No data for level 18 | |||||||||||||
| W | W | W | W | W | No data for level 18 | |||||||||||||
| E | E | E | E | No data for level 18 | ||||||||||||||
| R | R | R | No data for level 18 |
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

