All champions

Jhin

the Virtuoso

MidPatch 16.21Emerald 2+Solo queue

Win rate

—

Pick rate

19%

Ban rate

2%

Games

39

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

No spell pair has enough games behind it yet.

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    64%—25

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Dancing GrenadeQDeadly FlourishWCaptive AudienceE

Max order·Dancing Grenade → Deadly Flourish → Captive Audience

87%—34

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Dancing GrenadeQQQQQQNo data for level 17No data for level 18
W — Deadly FlourishWWWWWWNo data for level 17No data for level 18
E — Captive AudienceEEEENo data for level 17No data for level 18
R — Curtain CallRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,050 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.