All champions

K'Sante

the Pride of Nazumah

MidPatch 16.18Emerald 2+Solo queue

Win rate

54%

Pick rate

5%

Ban rate

2%

Games

76

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    71%52%54
  • FlashIgnite
    Flash + Ignite
    24%—18

Starting items

Leaving the fountain
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    59%—45
  • Doran's HelmHealth PotionStealth Ward
    Doran's Helm, Health Potion, Stealth Ward
    32%—24

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    55%—42
  • Mercury's Treads
    Mercury's Treads
    32%—24

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Ntofo StrikesQPath MakerWFootworkE

Max order·Ntofo Strikes → Path Maker → Footwork

43%—33

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Ntofo StrikesQQQQQQNo data for level 17No data for level 18
W — Path MakerWWWWWWWNo data for level 17No data for level 18
E — FootworkEEENo data for level 17No data for level 18
R — All OutRRRRNo data for level 17No data for level 18
  • Q › E › W43% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.