All champions

K'Sante

the Pride of Nazumah

MidPatch 16.19Emerald 2+Solo queue

Win rate

48%

Pick rate

5%

Ban rate

2%

Games

86

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    66%40%57
  • FlashIgnite
    Flash + Ignite
    20%—17

Starting items

Leaving the fountain
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    48%—41
  • Doran's HelmHealth PotionStealth Ward
    Doran's Helm, Health Potion, Stealth Ward
    38%—33

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    50%—43
  • Mercury's Treads
    Mercury's Treads
    35%—30

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Ntofo StrikesQFootworkEPath MakerW

Max order·Ntofo Strikes → Footwork → Path Maker

42%—36

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Ntofo StrikesQQQQQQNo data for level 17No data for level 18
W — Path MakerWWWWNo data for level 17No data for level 18
E — FootworkEEEEEENo data for level 17No data for level 18
R — All OutRRRRNo data for level 17No data for level 18
  • Q › W › E36% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.