All champions

K'Sante

the Pride of Nazumah

MidPatch 16.20Emerald 2+Solo queue

Win rate

55%

Pick rate

5%

Ban rate

3%

Games

146

Runes

Most popular first
  • Aftershock

    Aftershock

    Shield BashSecond WindUnflinchingInspirationCash BackBiscuit DeliveryAttack SpeedMove SpeedHealth
    14%—21
  • Aftershock

    Aftershock

    Shield BashSecond WindOvergrowthInspirationBiscuit DeliveryCosmic InsightAttack SpeedHealth ScalingHealth Scaling
    10%—15

Summoner spells

  • FlashTeleport
    Flash + Teleport
    62%57%90
  • FlashIgnite
    Flash + Ignite
    29%—43

Starting items

Leaving the fountain
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    47%54%69
  • Doran's HelmHealth PotionStealth Ward
    Doran's Helm, Health Potion, Stealth Ward
    30%—44

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    47%48%69
  • Mercury's Treads
    Mercury's Treads
    44%64%64

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Ntofo StrikesQFootworkEPath MakerW

Max order·Ntofo Strikes → Footwork → Path Maker

46%58%67

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Ntofo StrikesQQQQQQNo data for level 18
W — Path MakerWWWWWNo data for level 18
E — FootworkEEEEEENo data for level 18
R — All OutRRRRNo data for level 18
  • Q › W › E35% of games53% win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.