All champions

K'Sante

the Pride of Nazumah

TopPatch 16.17Emerald 2+Solo queue

Win rate

46%

Pick rate

6%

Ban rate

2%

Games

585

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashSecond WindOvergrowthInspirationBiscuit DeliveryCosmic InsightAttack SpeedHealth ScalingHealth Scaling
    14%59%82
  • Aftershock

    Aftershock

    Shield BashSecond WindOvergrowthInspirationBiscuit DeliveryCosmic InsightAttack SpeedHealth ScalingHealth Scaling
    7.5%—44
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashSecond WindOvergrowthInspirationBiscuit DeliveryCosmic InsightAttack SpeedHealth ScalingHealth
    6.0%—35

Summoner spells

  • FlashTeleport
    Flash + Teleport
    84%46%492
  • FlashIgnite
    Flash + Ignite
    14%49%79

Starting items

Leaving the fountain
  • Doran's HelmHealth PotionStealth Ward
    Doran's Helm, Health Potion, Stealth Ward
    46%46%267
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    44%46%257
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield, Health Potion, Stealth Ward
    4.6%—27

Core build

First three legendaries, in order
  • Iceborn GauntletUnending DespairJak'Sho, The Protean
    Iceborn Gauntlet → Unending Despair → Jak'Sho, The Protean
    3.8%—22
  • Kaenic RookernIceborn GauntletJak'Sho, The Protean
    Kaenic Rookern → Iceborn Gauntlet → Jak'Sho, The Protean
    2.6%—15

Boots

  • Plated Steelcaps
    Plated Steelcaps
    66%44%384
  • Mercury's Treads
    Mercury's Treads
    22%49%126
  • Boots of Swiftness
    Boots of Swiftness
    3.8%—22

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Ntofo StrikesQPath MakerWFootworkE

Max order·Ntofo Strikes → Path Maker → Footwork

55%46%320

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Ntofo StrikesQQQQQQ
W — Path MakerWWWWWW
E — FootworkEEEEEE
R — All OutRRRR
  • Q › E › W36% of games50% win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.