All champions

Kai'Sa

Daughter of the Void

JunglePatch 16.18Emerald 2+Solo queue

Win rate

—

Pick rate

13%

Ban rate

1%

Games

40

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    100%—40

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

  • Berserker's Greaves
    Berserker's Greaves
    78%—31

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Icathian RainQSuperchargeEVoid SeekerW

Max order·Icathian Rain → Supercharge → Void Seeker

57%—23

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Icathian RainQQQQQQNo data for level 16No data for level 17No data for level 18
W — Void SeekerWWWWNo data for level 16No data for level 17No data for level 18
E — SuperchargeEEEEENo data for level 16No data for level 17No data for level 18
R — Killer InstinctRRRRNo data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.