All champions

Kalista

the Spear of Vengeance

MidPatch 16.17Emerald 2+Solo queue

Win rate

Pick rate

8%

Ban rate

3%

Games

30

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • ExhaustFlash
    Exhaust + Flash
    57%17

Starting items

Leaving the fountain
  • Doran's BowHealth PotionHealth PotionStealth Ward
    Doran's Bow, Health Potion, Health Potion, Stealth Ward
    77%23

Core build

No three-item core has enough games behind it yet.

Boots

  • Gluttonous Greaves
    Gluttonous Greaves
    70%21

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

RendEPierceQSentinelW

Max order·Rend → Pierce → Sentinel

90%27

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — PierceQQQQQQNo data for level 12No data for level 13No data for level 16No data for level 17No data for level 18
W — SentinelWNo data for level 12No data for level 13WWNo data for level 16No data for level 17No data for level 18
E — RendEEEEEENo data for level 12No data for level 13No data for level 16No data for level 17No data for level 18
R — Fate's CallRRNo data for level 12No data for level 13No data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.