All champions
E
Q
W
Kalista
the Spear of Vengeance
TopPatch 16.18Emerald 2+Solo queue
Win rate
44%
Pick rate
7%
Ban rate
2%
Games
115
Runes
No rune page has been run often enough to be worth naming yet.
Summoner spells
- Exhaust + Flash

78%44%90
Starting items
Leaving the fountain
- Doran's Bow, Health Potion, Health Potion


44%39%51 - Doran's Bow, Health Potion, Health Potion, Stealth Ward



39%—45
Core build
First three legendaries, in order
- Statikk Shiv → Guinsoo's Rageblade → Terminus


40%—46
Boots
- Gluttonous Greaves
60%43%69 - Berserker's Greaves
27%—31
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Most-taken ability at each level
E
Q
WMax order·Rend → Pierce → Sentinel
93%45%107
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | Q | |||||||||||||
| W | W | W | W | |||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

