All champions

Karma

the Enlightened One

MidPatch 16.21Emerald 2+Solo queue

Win rate

35%

Pick rate

10%

Ban rate

3%

Games

94

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    63%29%59
  • FlashIgnite
    Flash + Ignite
    18%—17

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    53%32%50
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    41%—39

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    69%42%65
  • Sorcerer's Shoes
    Sorcerer's Shoes
    16%—15

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Inner FlameQInspireEFocused ResolveW

Max order·Inner Flame → Inspire → Focused Resolve

71%40%67

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Inner FlameQQQQQQNo data for level 17No data for level 18
W — Focused ResolveWWWWNo data for level 17No data for level 18
E — InspireEEEEEENo data for level 17No data for level 18
R — MantraRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,050 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.