All champions
Q
E
W
Karthus
the Deathsinger
JunglePatch 16.17Emerald 2+Solo queue
Win rate
47%
Pick rate
4%
Ban rate
2%
Games
94
Runes
Most popular first

Deathfire Touch



Domination



31%—29
Summoner spells
- Flash + Smite

79%45%74 - Exhaust + Smite

21%—20
Starting items
Leaving the fountain
- Gustwalker Hatchling, Stealth Ward

22%—21 - Scorchclaw Pup, Stealth Ward

22%—21 - Scorchclaw Pup
16%—15
Core build
First three legendaries, in order
- Blackfire Torch → Shadowflame → Rabadon's Deathcap


28%—26
Boots
- Sorcerer's Shoes
88%51%83
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Most-taken ability at each level
Q
E
WMax order·Lay Waste → Defile → Wall of Pain
85%51%80
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.


