All champions

Karthus

the Deathsinger

MidPatch 16.18Emerald 2+Solo queue

Win rate

58%

Pick rate

5%

Ban rate

2%

Games

119

Runes

Most popular first
  • Deathfire Touch

    Deathfire Touch

    Axiom ArcanistTranscendenceScorchPrecisionPresence of MindLast StandAdaptive ForceAdaptive ForceHealth
    24%—28
  • Deathfire Touch

    Deathfire Touch

    Axiom ArcanistTranscendenceGathering StormPrecisionLast StandPresence of MindAdaptive ForceAdaptive ForceHealth
    23%—27

Summoner spells

  • ExhaustFlash
    Exhaust + Flash
    92%59%110

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    54%56%64
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    38%—45

Core build

First three legendaries, in order
  • Blackfire TorchStormsurgeShadowflame
    Blackfire Torch → Stormsurge → Shadowflame
    27%—32

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    92%61%110

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Lay WasteQDefileEWall of PainW

Max order·Lay Waste → Defile → Wall of Pain

81%61%96

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Lay WasteQQQQQQ
W — Wall of PainWWWWWW
E — DefileEEEEEE
R — RequiemRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.