All champions

Karthus

the Deathsinger

TopPatch 16.20Emerald 2+Solo queue

Win rate

50%

Pick rate

4%

Ban rate

2%

Games

113

Runes

Most popular first
  • Deathfire Touch

    Deathfire Touch

    Axiom ArcanistTranscendenceScorchPrecisionPresence of MindLast StandAdaptive ForceAdaptive ForceHealth
    35%—40

Summoner spells

  • ExhaustFlash
    Exhaust + Flash
    66%48%75
  • ExhaustIgnite
    Exhaust + Ignite
    14%—16
  • FlashIgnite
    Flash + Ignite
    13%—15

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    58%55%65
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    40%—45

Core build

First three legendaries, in order
  • Blackfire TorchShadowflameRabadon's Deathcap
    Blackfire Torch → Shadowflame → Rabadon's Deathcap
    15%—17

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    92%53%104

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Lay WasteQDefileEWall of PainW

Max order·Lay Waste → Defile → Wall of Pain

87%46%98

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Lay WasteQQQQQQ
W — Wall of PainWWWWWW
E — DefileEEEEEE
R — RequiemRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.