All champions

Kassadin

the Void Walker

TopPatch 16.20Emerald 2+Solo queue

Win rate

60%

Pick rate

6%

Ban rate

6%

Games

178

Runes

Most popular first
  • First Strike

    First Strike

    Cash BackTriple TonicCosmic InsightDominationSudden ImpactUltimate HunterAdaptive ForceHealth ScalingHealth Scaling
    20%—36

Summoner spells

  • FlashTeleport
    Flash + Teleport
    74%61%132
  • FlashIgnite
    Flash + Ignite
    20%—35

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    20%—36
  • Dark SealRefillable Potion
    Dark Seal, Refillable Potion
    18%—32
  • Doran's ShieldHealth Potion
    Doran's Shield, Health Potion
    16%—29

Core build

First three legendaries, in order
  • Rod of AgesArchangel's StaffMalignance
    Rod of Ages → Archangel's Staff → Malignance
    28%70%50

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    31%57%56
  • Plated Steelcaps
    Plated Steelcaps
    22%—40
  • Mercury's Treads
    Mercury's Treads
    16%—28

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Force PulseENether BladeWNull SphereQ

Max order·Force Pulse → Nether Blade → Null Sphere

38%63%68

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Null SphereQQ
W — Nether BladeWWWWWW
E — Force PulseEEEEEEEE
R — RiftwalkRRRRRR
  • E › Q › W25% of games— win
  • Q › E › W24% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.