All champions

Kha'Zix

the Voidreaver

JunglePatch 16.16Emerald 2+Solo queue

Win rate

50%

Pick rate

10%

Ban rate

8%

Games

58

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    88%47%51

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    36%21

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    40%23

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Taste Their FearQVoid SpikeWLeapE

Max order·Taste Their Fear → Void Spike → Leap

41%24

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Taste Their FearQQQQQQNo data for level 18
W — Void SpikeWWWWWWNo data for level 18
E — LeapEEEEENo data for level 18
R — Void AssaultRRRRNo data for level 18
  • Q › E › W36% of games win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 591 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.