All champions

Lee Sin

the Blind Monk

MidPatch 16.20Emerald 2+Solo queue

Win rate

59%

Pick rate

12%

Ban rate

9%

Games

61

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    92%59%56

Starting items

Leaving the fountain
  • Doran's BladeHealth Potion
    Doran's Blade, Health Potion
    41%—25
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    26%—16

Core build

No three-item core has enough games behind it yet.

Boots

  • Gluttonous Greaves
    Gluttonous Greaves
    30%—18

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Sonic Wave / Resonating StrikeQSafeguard / Iron WillWTempest / CrippleE

Max order·Sonic Wave / Resonating Strike → Safeguard / Iron Will → Tempest / Cripple

61%—37

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Sonic Wave / Resonating StrikeQQQQQQNo data for level 17No data for level 18
W — Safeguard / Iron WillWWWWWWNo data for level 17No data for level 18
E — Tempest / CrippleEEEENo data for level 17No data for level 18
R — Dragon's RageRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.