Lee Sin
the Blind Monk
Win rate
45%
Pick rate
11%
Ban rate
7%
Games
64
Runes
No rune page has been run often enough to be worth naming yet.
Summoner spells
- Flash + Ignite

94%45%60
Starting items
- Doran's Blade, Health Potion

36%—23 - Doran's Blade, Health Potion, Stealth Ward


31%—20
Core build
No three-item core has enough games behind it yet.
Boots
- Mercury's Treads
31%—20 - Gluttonous Greaves
25%—16 - Ionian Boots of Lucidity
23%—15
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Q
W
EMax order·Sonic Wave / Resonating Strike → Safeguard / Iron Will → Tempest / Cripple
Level by level
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | No data for level 17 | No data for level 18 | |||||||||||||
| W | W | W | W | W | No data for level 17 | No data for level 18 | ||||||||||||
| E | E | E | E | No data for level 17 | No data for level 18 | |||||||||||||
| R | R | R | No data for level 17 | No data for level 18 |
- Q › E › W25% of games— win
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 38,061 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

