All champions

Lee Sin

the Blind Monk

SupportPatch 16.19Emerald 2+Solo queue

Win rate

40%

Pick rate

12%

Ban rate

10%

Games

78

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    97%39%76

Starting items

Leaving the fountain
  • Health PotionHealth PotionStealth Ward
    Health Potion, Health Potion, Stealth Ward
    74%40%58

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    29%—23
  • Mercury's Treads
    Mercury's Treads
    21%—16

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Sonic Wave / Resonating StrikeQSafeguard / Iron WillWTempest / CrippleE

Max order·Sonic Wave / Resonating Strike → Safeguard / Iron Will → Tempest / Cripple

28%—22

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Sonic Wave / Resonating StrikeQQQQQQNo data for level 15No data for level 16No data for level 17No data for level 18
W — Safeguard / Iron WillWWWWWWNo data for level 15No data for level 16No data for level 17No data for level 18
E — Tempest / CrippleEEENo data for level 15No data for level 16No data for level 17No data for level 18
R — Dragon's RageRRRNo data for level 15No data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Bot lane partners

No pairing has come up 60 times yet.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.