Lee Sin
the Blind Monk
Win rate
51%
Pick rate
12%
Ban rate
9%
Games
232
Runes

Electrocute



Precision



34%46%80
Summoner spells
- Flash + Ignite

86%51%200 - Flash + Teleport

12%—27
Starting items
- Doran's Blade, Health Potion, Stealth Ward


66%52%153 - Doran's Blade, Health Potion

17%—39 - Doran's Shield, Health Potion, Stealth Ward


7.8%—18
Core build
No three-item core has enough games behind it yet.
Boots
- Ionian Boots of Lucidity
38%54%89 - Plated Steelcaps
34%50%80 - Mercury's Treads
13%—29
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Q
W
EMax order·Sonic Wave / Resonating Strike → Safeguard / Iron Will → Tempest / Cripple
Level by level
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | |||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | E | |||||||||||||
| R | R | R |
- Q › E › W35% of games52% win
- W › Q › E7% of games— win
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

