All champions

Lissandra

the Ice Witch

TopPatch 16.19Emerald 2+Solo queue

Win rate

52%

Pick rate

5%

Ban rate

2%

Games

329

Runes

Most popular first
  • Arcane Comet

    Arcane Comet

    Manaflow BandTranscendenceScorchDominationCheap ShotUltimate HunterAdaptive ForceAdaptive ForceHealth Scaling
    19%59%61
  • Electrocute

    Electrocute

    Cheap ShotGrisly MementosUltimate HunterSorceryManaflow BandTranscendenceAdaptive ForceAdaptive ForceHealth Scaling
    15%46%50
  • Arcane Comet

    Arcane Comet

    Manaflow BandTranscendenceGathering StormDominationCheap ShotUltimate HunterAdaptive ForceAdaptive ForceHealth Scaling
    7.3%—24

Summoner spells

  • FlashIgnite
    Flash + Ignite
    52%52%172
  • FlashTeleport
    Flash + Teleport
    47%51%154

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    60%54%199
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    37%49%123

Core build

First three legendaries, in order
  • Blackfire TorchImperial MandateHextech Rocketbelt
    Blackfire Torch → Imperial Mandate → Hextech Rocketbelt
    12%—38

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    53%54%174
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    36%52%117

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Ice ShardQRing of FrostWGlacial PathE

Max order·Ice Shard → Ring of Frost → Glacial Path

81%52%267

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Ice ShardQQQQQQ
W — Ring of FrostWWWWWW
E — Glacial PathEEEEEE
R — Frozen TombRRRR
  • Q › E › W11% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.