All champions

Locke

the Ashen Exorcist

TopPatch 16.20Emerald 2+Solo queue

Win rate

48%

Pick rate

14%

Ban rate

38%

Games

317

Runes

Most popular first
  • Electrocute

    Electrocute

    Sudden ImpactGrisly MementosTreasure HunterPrecisionCut DownTriumphAdaptive ForceAdaptive ForceHealth
    16%50%50
  • Electrocute

    Electrocute

    Sudden ImpactSixth SenseUltimate HunterResolveBone PlatingRevitalizeAdaptive ForceAdaptive ForceHealth Scaling
    7.3%—23

Summoner spells

  • FlashIgnite
    Flash + Ignite
    79%49%250
  • FlashTeleport
    Flash + Teleport
    20%45%62

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    54%46%172
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    43%50%135

Core build

First three legendaries, in order
  • Lich BaneShadowflameRabadon's Deathcap
    Lich Bane → Shadowflame → Rabadon's Deathcap
    11%—35
  • Lich BaneShadowflameZhonya's Hourglass
    Lich Bane → Shadowflame → Zhonya's Hourglass
    6.9%—22
  • Lich BaneStormsurgeShadowflame
    Lich Bane → Stormsurge → Shadowflame
    5.4%—17

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    68%47%217
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    7.9%—25
  • Plated Steelcaps
    Plated Steelcaps
    6.3%—20

Later items

What fills each remaining slot

Fourth item

  • Rabadon's Deathcap
    Rabadon's Deathcap
    5.7%—
  • Zhonya's Hourglass
    Zhonya's Hourglass
    5.0%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Ritual NailsQSoul IgnitionWAshen PursuitE

Max order·Ritual Nails → Soul Ignition → Ashen Pursuit

53%46%167

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Ritual NailsQQQQQQ
W — Soul IgnitionWWWWWW
E — Ashen PursuitEEEEEE
R — PurgatoryRRRR
  • Q › E › W39% of games52% win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.