All champions

Lucian

the Purifier

MidPatch 16.17Emerald 2+Solo queue

Win rate

Pick rate

6%

Ban rate

1%

Games

25

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

No spell pair has enough games behind it yet.

Starting items

No starting build has enough games behind it yet.

Core build

No three-item core has enough games behind it yet.

Boots

No boots have enough games behind them yet.

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Piercing LightQRelentless PursuitEArdent BlazeW

Max order·Piercing Light → Relentless Pursuit → Ardent Blaze

76%19

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Piercing LightQQNo data for level 3No data for level 4QQQNo data for level 12No data for level 15No data for level 16No data for level 17No data for level 18
W — Ardent BlazeWNo data for level 3No data for level 4No data for level 12WNo data for level 15No data for level 16No data for level 17No data for level 18
E — Relentless PursuitEENo data for level 3No data for level 4EENo data for level 12ENo data for level 15No data for level 16No data for level 17No data for level 18
R — The CullingRNo data for level 3No data for level 4RRNo data for level 12No data for level 15No data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.