All champions

Maokai

the Twisted Treant

JunglePatch 16.17Emerald 2+Solo queue

Win rate

55%

Pick rate

2%

Ban rate

0%

Games

112

Runes

Most popular first
  • First Strike

    First Strike

    Magical FootwearTriple TonicCosmic InsightDominationCheap ShotUltimate HunterAbility HasteAdaptive ForceHealth Scaling
    35%—39

Summoner spells

  • FlashSmite
    Flash + Smite
    100%55%112

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    28%—31
  • Scorchclaw Pup
    Scorchclaw Pup
    28%—31
  • Scorchclaw PupHealth PotionStealth Ward
    Scorchclaw Pup, Health Potion, Stealth Ward
    18%—20

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    40%—45
  • Mercury's Treads
    Mercury's Treads
    24%—27
  • Plated Steelcaps
    Plated Steelcaps
    23%—26

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Bramble SmashQSapling TossETwisted AdvanceW

Max order·Bramble Smash → Sapling Toss → Twisted Advance

57%69%64

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Bramble SmashQQQQQQQ
W — Twisted AdvanceWWWWW
E — Sapling TossEEEEEE
R — Nature's GraspRRRR
  • Q › W › E20% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.