All champions
Q
E
W
Master Yi
the Wuju Bladesman
JunglePatch 16.20Emerald 2+Solo queue
Win rate
50%
Pick rate
4%
Ban rate
7%
Games
1.99k
Runes
Most popular first

Hail of Blades



Precision



17%52%333
Hail of Blades



Precision



6.6%47%132
Lethal Tempo



Inspiration



5.8%49%116
Summoner spells
- Flash + Smite

91%50%1.8k - Ghost + Smite

8.1%54%160
Starting items
Leaving the fountain
- Gustwalker Hatchling
30%48%591 - Gustwalker Hatchling, Stealth Ward

28%53%548 - Mosstomper Seedling, Stealth Ward

13%52%256
Core build
First three legendaries, in order
- Kraken Slayer → The Collector → Lord Dominik's Regards


17%52%345 - Kraken Slayer → Guinsoo's Rageblade → Experimental Hexplate


8.1%55%161 - Kraken Slayer → The Collector → Infinity Edge


8.0%56%159
Boots
- Gluttonous Greaves
22%57%439 - Plated Steelcaps
17%53%330 - Mercury's Treads
16%56%325
Later items
What fills each remaining slot
Fourth item
- Death's Dance
11%63% - Infinity Edge
8.8%61% - Lord Dominik's Regards
6.1%55% - Immortal Shieldbow
3.4%70%
Fifth item
- Guardian Angel
3.2%60% - Immortal Shieldbow
2.7%66% - Death's Dance
1.7%— - Wit's End
1.0%—
Sixth item
Not enough games yet
Abilities
Most-taken ability at each level
Q
E
WMax order·Alpha Strike → Wuju Style → Meditate
83%54%1.7k
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- E › Q › W2% of games— win
Matchups
How games went when this jungle met them
Does well into
vs its own average
Struggles into
vs its own average
Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

