All champions
Q
E
W
Mordekaiser
the Iron Revenant
JunglePatch 16.18Emerald 2+Solo queue
Win rate
42%
Pick rate
2%
Ban rate
2%
Games
83
Runes
Most popular first

Conqueror



Sorcery



41%—34
Summoner spells
- Flash + Smite

49%—41 - Smite + Ignite

43%—36
Starting items
Leaving the fountain
- Gustwalker Hatchling
49%—41
Core build
No three-item core has enough games behind it yet.
Boots
- Plated Steelcaps
34%—28 - Mercury's Treads
22%—18
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Most-taken ability at each level
Q
E
WMax order·Obliterate → Death's Grasp → Indestructible
89%45%74
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

