All champions

Mordekaiser

the Iron Revenant

JunglePatch 16.20Emerald 2+Solo queue

Win rate

49%

Pick rate

3%

Ban rate

2%

Games

168

Runes

Most popular first
  • Stormraider's Surge

    Stormraider's Surge

    Nimbus CloakTranscendenceGathering StormResolveShield BashRevitalizeAdaptive ForceAdaptive ForceHealth Scaling
    15%—26

Summoner spells

  • FlashSmite
    Flash + Smite
    91%50%153

Starting items

Leaving the fountain
  • Scorchclaw Pup
    Scorchclaw Pup
    39%52%66
  • Gustwalker Hatchling
    Gustwalker Hatchling
    15%—25
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    12%—20

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    36%51%61
  • Mercury's Treads
    Mercury's Treads
    25%—42
  • Boots of Swiftness
    Boots of Swiftness
    12%—20

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

ObliterateQDeath's GraspEIndestructibleW

Max order·Obliterate → Death's Grasp → Indestructible

84%54%141

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — ObliterateQQQQQQ
W — IndestructibleWWWWWW
E — Death's GraspEEEEEE
R — Realm of DeathRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.