All champions

Morgana

the Fallen

JunglePatch 16.19Emerald 2+Solo queue

Win rate

49%

Pick rate

2%

Ban rate

2%

Games

194

Runes

Most popular first
  • Arcane Comet

    Arcane Comet

    Axiom ArcanistTranscendenceWaterwalkingInspirationMagical FootwearCosmic InsightAdaptive ForceAdaptive ForceHealth
    12%—24
  • Dark Harvest

    Dark Harvest

    Cheap ShotGrisly MementosTreasure HunterSorceryAbsolute FocusGathering StormAdaptive ForceAdaptive ForceHealth
    12%—23
  • Arcane Comet

    Arcane Comet

    Nimbus CloakAbsolute FocusWaterwalkingPrecisionLegend: HasteCut DownAdaptive ForceAdaptive ForceHealth Scaling
    12%—23

Summoner spells

  • FlashSmite
    Flash + Smite
    99%49%193

Starting items

Leaving the fountain
  • Scorchclaw PupStealth Ward
    Scorchclaw Pup, Stealth Ward
    43%44%84
  • Scorchclaw Pup
    Scorchclaw Pup
    38%46%74

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    79%50%153
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    15%—29

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Tormented ShadowWDark BindingQBlack ShieldE

Max order·Tormented Shadow → Dark Binding → Black Shield

81%52%158

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Dark BindingQQQQQQ
W — Tormented ShadowWWWWWW
E — Black ShieldEEEEEE
R — Soul ShacklesRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.