All champions

Morgana

the Fallen

MidPatch 16.18Emerald 2+Solo queue

Win rate

49%

Pick rate

2%

Ban rate

2%

Games

98

Runes

Most popular first
  • Arcane Comet

    Arcane Comet

    Manaflow BandTranscendenceScorchDominationCheap ShotUltimate HunterAdaptive ForceAdaptive ForceHealth Scaling
    16%—16

Summoner spells

  • FlashTeleport
    Flash + Teleport
    72%49%71
  • FlashIgnite
    Flash + Ignite
    19%—19

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    51%52%50
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    43%—42

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    56%51%55
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    29%—28

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Tormented ShadowWDark BindingQBlack ShieldE

Max order·Tormented Shadow → Dark Binding → Black Shield

87%49%85

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Dark BindingQQQQQQNo data for level 18
W — Tormented ShadowWWWWWWNo data for level 18
E — Black ShieldEEEEENo data for level 18
R — Soul ShacklesRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.