All champions

Morgana

the Fallen

MidPatch 16.19Emerald 2+Solo queue

Win rate

50%

Pick rate

2%

Ban rate

2%

Games

144

Runes

Most popular first
  • Arcane Comet

    Arcane Comet

    Manaflow BandTranscendenceScorchDominationCheap ShotUltimate HunterAdaptive ForceAdaptive ForceHealth Scaling
    13%—19

Summoner spells

  • FlashTeleport
    Flash + Teleport
    75%52%108
  • FlashIgnite
    Flash + Ignite
    19%—27

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    55%48%79
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    43%55%62

Core build

First three legendaries, in order
  • Blackfire TorchLiandry's TormentZhonya's Hourglass
    Blackfire Torch → Liandry's Torment → Zhonya's Hourglass
    13%—18

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    58%47%83
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    33%—47

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Tormented ShadowWDark BindingQBlack ShieldE

Max order·Tormented Shadow → Dark Binding → Black Shield

85%51%123

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Dark BindingQQQQQQ
W — Tormented ShadowWWWWWW
E — Black ShieldEEEEEE
R — Soul ShacklesRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.