All champions

Morgana

the Fallen

MidPatch 16.21Emerald 2+Solo queue

Win rate

45%

Pick rate

2%

Ban rate

2%

Games

94

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    63%49%59
  • FlashIgnite
    Flash + Ignite
    23%—22

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    54%43%51
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    44%—41

Core build

No three-item core has enough games behind it yet.

Boots

  • Sorcerer's Shoes
    Sorcerer's Shoes
    47%—44
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    45%—42

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Tormented ShadowWDark BindingQBlack ShieldE

Max order·Tormented Shadow → Dark Binding → Black Shield

68%45%64

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Dark BindingQQQQQQNo data for level 18
W — Tormented ShadowWWWWWWNo data for level 18
E — Black ShieldEEEENo data for level 18
R — Soul ShacklesRRRRRNo data for level 18
  • W › E › Q17% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,050 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.