All champions

Naafiri

the Hound of a Hundred Bites

TopPatch 16.17Emerald 2+Solo queue

Win rate

—

Pick rate

5%

Ban rate

9%

Games

25

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashIgnite
    Flash + Ignite
    64%—16

Starting items

Leaving the fountain
  • Doran's BladeHealth PotionStealth Ward
    Doran's Blade, Health Potion, Stealth Ward
    64%—16

Core build

No three-item core has enough games behind it yet.

Boots

No boots have enough games behind them yet.

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Darkin DaggersQEviscerateEThe Call of the PackW

Max order·Darkin Daggers → Eviscerate → The Call of the Pack

92%—23

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Darkin DaggersQQNo data for level 2No data for level 3QQQQNo data for level 16No data for level 17No data for level 18
W — The Call of the PackWNo data for level 2No data for level 3WWNo data for level 16No data for level 17No data for level 18
E — EviscerateENo data for level 2No data for level 3EEEENo data for level 16No data for level 17No data for level 18
R — Hounds' PursuitRNo data for level 2No data for level 3RRNo data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.