All champions

Nautilus

the Titan of the Depths

JunglePatch 16.18Emerald 2+Solo queue

Win rate

—

Pick rate

14%

Ban rate

12%

Games

43

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    98%—42

Starting items

Leaving the fountain
  • Mosstomper Seedling
    Mosstomper Seedling
    49%—21

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    44%—19
  • Mercury's Treads
    Mercury's Treads
    42%—18

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

RiptideETitan's WrathWDredge LineQ

Max order·Riptide → Titan's Wrath → Dredge Line

58%—25

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Dredge LineQQQNo data for level 15No data for level 16No data for level 17No data for level 18
W — Titan's WrathWWWWWWNo data for level 15No data for level 16No data for level 17No data for level 18
E — RiptideEEEEEENo data for level 15No data for level 16No data for level 17No data for level 18
R — Depth ChargeRRRNo data for level 15No data for level 16No data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.