All champions

Nunu & Willump

the Boy and His Yeti

JunglePatch 16.16Emerald 2+Solo queue

Win rate

—

Pick rate

4%

Ban rate

1%

Games

38

Runes

Most popular first
  • Stormraider's Surge

    Stormraider's Surge

    Axiom ArcanistTranscendenceWaterwalkingPrecisionTriumphLegend: HasteAbility HasteAdaptive ForceHealth Scaling
    42%—16

Summoner spells

  • FlashSmite
    Flash + Smite
    100%—38

Starting items

Leaving the fountain
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    82%—31

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    53%—20

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

ConsumeQSnowball BarrageEBiggest Snowball Ever!W

Max order·Consume → Snowball Barrage → Biggest Snowball Ever!

87%—33

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — ConsumeQQQQQQNo data for level 17No data for level 18
W — Biggest Snowball Ever!WWWWNo data for level 17No data for level 18
E — Snowball BarrageEEEEEENo data for level 17No data for level 18
R — Absolute ZeroRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.