All champions

Nunu & Willump

the Boy and His Yeti

MidPatch 16.21Emerald 2+Solo queue

Win rate

44%

Pick rate

4%

Ban rate

1%

Games

120

Runes

Most popular first
  • Electrocute

    Electrocute

    Cheap ShotSixth SenseRelentless HunterInspirationHextech FlashtraptionTriple TonicAdaptive ForceAdaptive ForceHealth
    41%—49

Summoner spells

  • FlashIgnite
    Flash + Ignite
    96%44%115

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    46%49%55
  • Doran's RingHealth PotionHealth PotionOracle Lens
    Doran's Ring, Health Potion, Health Potion, Oracle Lens
    34%—41
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    13%—15

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    53%49%63
  • Sorcerer's Shoes
    Sorcerer's Shoes
    32%—38

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

ConsumeQSnowball BarrageEBiggest Snowball Ever!W

Max order·Consume → Snowball Barrage → Biggest Snowball Ever!

72%51%86

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — ConsumeQQQQQQ
W — Biggest Snowball Ever!WWWWWW
E — Snowball BarrageEEEEE
R — Absolute ZeroRRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,061 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.