All champions

Olaf

the Berserker

JunglePatch 16.17Emerald 2+Solo queue

Win rate

38%

Pick rate

9%

Ban rate

5%

Games

72

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationMagical FootwearApproach VelocityAdaptive ForceAdaptive ForceHealth Scaling
    29%21
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationApproach VelocityMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    21%15

Summoner spells

  • FlashSmite
    Flash + Smite
    75%35%54
  • GhostSmite
    Ghost + Smite
    25%18

Starting items

Leaving the fountain
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    29%21

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    50%36

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

UndertowQReckless SwingETough It OutW

Max order·Undertow → Reckless Swing → Tough It Out

81%40%58

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — UndertowQQQQQQNo data for level 18
W — Tough It OutWWWWWNo data for level 18
E — Reckless SwingEEEEEENo data for level 18
R — RagnarokRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.