All champions

Olaf

the Berserker

JunglePatch 16.21Emerald 2+Solo queue

Win rate

45%

Pick rate

4%

Ban rate

5%

Games

137

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationApproach VelocityMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    31%—43
  • Conqueror

    Conqueror

    TriumphLegend: AlacrityLast StandInspirationMagical FootwearApproach VelocityAdaptive ForceAdaptive ForceHealth Scaling
    16%—22

Summoner spells

  • GhostSmite
    Ghost + Smite
    54%50%74
  • FlashSmite
    Flash + Smite
    46%40%63

Starting items

Leaving the fountain
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    18%—25
  • Gustwalker Hatchling
    Gustwalker Hatchling
    17%—23
  • Gustwalker HatchlingHealth PotionStealth Ward
    Gustwalker Hatchling, Health Potion, Stealth Ward
    15%—21

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    55%53%75
  • Boots of Swiftness
    Boots of Swiftness
    15%—20

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

UndertowQReckless SwingETough It OutW

Max order·Undertow → Reckless Swing → Tough It Out

82%50%113

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — UndertowQQQQQQQ
W — Tough It OutWWWWW
E — Reckless SwingEEEEEE
R — RagnarokRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,055 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.