All champions

Poppy

Keeper of the Hammer

TopPatch 16.17Emerald 2+Solo queue

Win rate

42%

Pick rate

4%

Ban rate

7%

Games

78

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    81%44%63
  • FlashIgnite
    Flash + Ignite
    19%—15

Starting items

Leaving the fountain
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield, Health Potion, Stealth Ward
    26%—20
  • Doran's ShieldHealth Potion
    Doran's Shield, Health Potion
    21%—16
  • Doran's HelmHealth PotionStealth Ward
    Doran's Helm, Health Potion, Stealth Ward
    21%—16

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    67%52%52
  • Mercury's Treads
    Mercury's Treads
    24%—19

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Hammer ShockQHeroic ChargeESteadfast PresenceW

Max order·Hammer Shock → Heroic Charge → Steadfast Presence

83%45%65

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Hammer ShockQQQQQQ
W — Steadfast PresenceWWWWWW
E — Heroic ChargeEEEEEE
R — Keeper's VerdictRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.