Poppy
Keeper of the Hammer
Win rate
42%
Pick rate
3%
Ban rate
4%
Games
223
Runes

Grasp of the Undying



Precision



13%—30
Grasp of the Undying



Sorcery



10%—23
Summoner spells
- Flash + Teleport

70%41%156 - Flash + Ignite

23%37%51 - Exhaust + Flash

6.7%—15
Starting items
- Doran's Shield, Health Potion, Stealth Ward


31%45%69 - Doran's Shield, Health Potion

28%44%62 - Doran's Helm, Health Potion

17%—38
Core build
No three-item core has enough games behind it yet.
Boots
- Plated Steelcaps
69%45%154 - Mercury's Treads
21%—46
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Q
E
WMax order·Hammer Shock → Heroic Charge → Steadfast Presence
Level by level
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- Q › W › E14% of games— win
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 38,055 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

