All champions

Poppy

Keeper of the Hammer

TopPatch 16.21Emerald 2+Solo queue

Win rate

42%

Pick rate

3%

Ban rate

4%

Games

223

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashSecond WindOvergrowthPrecisionLast StandPresence of MindAdaptive ForceAdaptive ForceHealth
    13%—30
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashBone PlatingRevitalizeSorceryManaflow BandScorchAdaptive ForceAdaptive ForceHealth Scaling
    10%—23

Summoner spells

  • FlashTeleport
    Flash + Teleport
    70%41%156
  • FlashIgnite
    Flash + Ignite
    23%37%51
  • ExhaustFlash
    Exhaust + Flash
    6.7%—15

Starting items

Leaving the fountain
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield, Health Potion, Stealth Ward
    31%45%69
  • Doran's ShieldHealth Potion
    Doran's Shield, Health Potion
    28%44%62
  • Doran's HelmHealth Potion
    Doran's Helm, Health Potion
    17%—38

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    69%45%154
  • Mercury's Treads
    Mercury's Treads
    21%—46

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Hammer ShockQHeroic ChargeESteadfast PresenceW

Max order·Hammer Shock → Heroic Charge → Steadfast Presence

72%48%161

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Hammer ShockQQQQQQ
W — Steadfast PresenceWWWWWW
E — Heroic ChargeEEEEEE
R — Keeper's VerdictRRRR
  • Q › W › E14% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,055 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.