All champions

Riven

the Exile

JunglePatch 16.17Emerald 2+Solo queue

Win rate

57%

Pick rate

5%

Ban rate

9%

Games

83

Runes

Most popular first
  • Conqueror

    Conqueror

    TriumphLegend: HasteLast StandInspirationJack Of All TradesCash BackAbility HasteAdaptive ForceHealth Scaling
    36%—30

Summoner spells

  • FlashSmite
    Flash + Smite
    100%57%83

Starting items

Leaving the fountain
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    39%—32
  • Gustwalker Hatchling
    Gustwalker Hatchling
    27%—22

Core build

First three legendaries, in order
  • Axiom ArcEndless HungerDeath's Dance
    Axiom Arc → Endless Hunger → Death's Dance
    29%—24
  • Umbral GlaiveDeath's DanceEndless Hunger
    Umbral Glaive → Death's Dance → Endless Hunger
    24%—20

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    46%—38
  • Mercury's Treads
    Mercury's Treads
    19%—16

Later items

What fills each remaining slot

Fourth item

  • Lord Dominik's Regards
    Lord Dominik's Regards
    20%—

Fifth item

Not enough games yet

Sixth item

Not enough games yet

Abilities

Broken WingsQValorEKi BurstW

Max order·Broken Wings → Valor → Ki Burst

88%60%73

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Broken WingsQQQQQQ
W — Ki BurstWWWWWW
E — ValorEEEEEE
R — Blade of the ExileRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.