All champions

Riven

the Exile

JunglePatch 16.19Emerald 2+Solo queue

Win rate

37%

Pick rate

4%

Ban rate

5%

Games

126

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashSmite
    Flash + Smite
    100%37%126

Starting items

Leaving the fountain
  • Mosstomper Seedling
    Mosstomper Seedling
    18%—23
  • Mosstomper SeedlingHealth PotionStealth Ward
    Mosstomper Seedling, Health Potion, Stealth Ward
    15%—19
  • Gustwalker HatchlingStealth Ward
    Gustwalker Hatchling, Stealth Ward
    14%—18

Core build

First three legendaries, in order
  • Axiom ArcEndless HungerDeath's Dance
    Axiom Arc → Endless Hunger → Death's Dance
    15%—19

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    31%—39
  • Mercury's Treads
    Mercury's Treads
    28%—35
  • Gluttonous Greaves
    Gluttonous Greaves
    21%—27

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Broken WingsQValorEKi BurstW

Max order·Broken Wings → Valor → Ki Burst

88%42%111

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Broken WingsQQQQQQ
W — Ki BurstWWWWWW
E — ValorEEEEEE
R — Blade of the ExileRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.