All champions

Ryze

the Rune Mage

MidPatch 16.16Emerald 2+Solo queue

Win rate

53%

Pick rate

6%

Ban rate

1%

Games

57

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashGhost
    Flash + Ghost
    82%—47

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    53%—30
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    40%—23

Core build

First three legendaries, in order
  • Rod of AgesArchangel's StaffActualizer
    Rod of Ages → Archangel's Staff → Actualizer
    60%—34

Boots

  • Boots of Swiftness
    Boots of Swiftness
    30%—17
  • Mercury's Treads
    Mercury's Treads
    30%—17

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

OverloadQSpell FluxERune PrisonW

Max order·Overload → Spell Flux → Rune Prison

86%—49

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — OverloadQQQQQQ
W — Rune PrisonWWWWWW
E — Spell FluxEEEEEE
R — Realm WarpRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.