All champions
Q
E
W
Ryze
the Rune Mage
MidPatch 16.16Emerald 2+Solo queue
Win rate
53%
Pick rate
6%
Ban rate
1%
Games
57
Runes
No rune page has been run often enough to be worth naming yet.
Summoner spells
- Flash + Ghost

82%—47
Starting items
Leaving the fountain
- Doran's Ring, Health Potion, Health Potion


53%—30 - Doran's Ring, Health Potion, Health Potion, Stealth Ward



40%—23
Core build
First three legendaries, in order
- Rod of Ages → Archangel's Staff → Actualizer


60%—34
Boots
- Boots of Swiftness
30%—17 - Mercury's Treads
30%—17
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Most-taken ability at each level
Q
E
WMax order·Overload → Spell Flux → Rune Prison
86%—49
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | Q | Q | Q | Q | ||||||||||||||
| W | W | W | W | W | ||||||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 1,089 ranked solo queue matches played on patch 16.16 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

