All champions

Sejuani

Fury of the North

TopPatch 16.21Emerald 2+Solo queue

Win rate

50%

Pick rate

2%

Ban rate

0%

Games

127

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • TeleportIgnite
    Teleport + Ignite
    61%55%78
  • FlashIgnite
    Flash + Ignite
    20%—26
  • FlashTeleport
    Flash + Teleport
    16%—20

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    35%—45
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield, Health Potion, Stealth Ward
    22%—28
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    15%—19

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    47%53%60
  • Mercury's Treads
    Mercury's Treads
    21%—27
  • Boots of Swiftness
    Boots of Swiftness
    13%—16

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Winter's WrathWArctic AssaultQPermafrostE

Max order·Winter's Wrath → Arctic Assault → Permafrost

92%52%117

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Arctic AssaultQQQQQQ
W — Winter's WrathWWWWWW
E — PermafrostEEEEEE
R — Glacial PrisonRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 38,061 ranked solo queue matches played on patch 16.21 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.