All champions

Seraphine

the Starry-Eyed Songstress

MidPatch 16.18Emerald 2+Solo queue

Win rate

46%

Pick rate

7%

Ban rate

3%

Games

78

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashTeleport
    Flash + Teleport
    92%46%72

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth Potion
    Doran's Ring, Health Potion, Health Potion
    47%—37
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    38%—30

Core build

No three-item core has enough games behind it yet.

Boots

  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    67%38%52
  • Sorcerer's Shoes
    Sorcerer's Shoes
    26%—20

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

High NoteQBeat DropESurround SoundW

Max order·High Note → Beat Drop → Surround Sound

53%—41

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — High NoteQQQQQQNo data for level 17No data for level 18
W — Surround SoundWWWWNo data for level 17No data for level 18
E — Beat DropEEEEEENo data for level 17No data for level 18
R — EncoreRRRRNo data for level 17No data for level 18
  • Q › W › E31% of games— win

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.