All champions
Q
W
E
Shyvana
the Half-Dragon
TopPatch 16.19Emerald 2+Solo queue
Win rate
47%
Pick rate
4%
Ban rate
3%
Games
122
Runes
No rune page has been run often enough to be worth naming yet.
Summoner spells
- Flash + Ignite

48%54%59 - Flash + Teleport

45%38%55
Starting items
Leaving the fountain
- Doran's Ring, Health Potion, Health Potion, Stealth Ward



23%—28 - Doran's Helm, Health Potion, Stealth Ward


20%—24 - Doran's Blade, Health Potion, Stealth Ward


15%—18
Core build
First three legendaries, in order
- Trinity Force → Spear of Shojin → Death's Dance


12%—15
Boots
- Plated Steelcaps
44%46%54 - Mercury's Treads
23%—28 - Gluttonous Greaves
19%—23
Later items
Not enough games run this long yet to say what goes in the last slots.
Abilities
Most-taken ability at each level
Q
W
EMax order·Emberstrike → Inferno Aegis → Molten Burst
30%—37
Level by level
SplitEveryone
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | ||||||||||||||||||
| W | W | W | W | W | W | W | W | W | ||||||||||
| E | E | E | E | E | ||||||||||||||
| R | R | R |
- W › Q › E26% of games— win
- W › E › Q17% of games— win
Matchups
No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.
Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.

