All champions

Singed

the Mad Chemist

MidPatch 16.17Emerald 2+Solo queue

Win rate

Pick rate

5%

Ban rate

7%

Games

46

Runes

No rune page has been run often enough to be worth naming yet.

Summoner spells

  • FlashGhost
    Flash + Ghost
    50%23
  • FlashIgnite
    Flash + Ignite
    50%23

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    52%24

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    39%18

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Poison TrailQFlingEMega AdhesiveW

Max order·Poison Trail → Fling → Mega Adhesive

85%39

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Poison TrailQQQQQQNo data for level 17No data for level 18
W — Mega AdhesiveWWWWNo data for level 17No data for level 18
E — FlingEEEEEENo data for level 17No data for level 18
R — Insanity PotionRRRRNo data for level 17No data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 7,138 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.