All champions

Singed

the Mad Chemist

MidPatch 16.17Emerald 2+Solo queue

Win rate

51%

Pick rate

5%

Ban rate

6%

Games

70

Runes

Most popular first
  • Deathfire Touch

    Deathfire Touch

    Nimbus CloakCelerityGathering StormDominationCheap ShotUltimate HunterAdaptive ForceAdaptive ForceTenacity and Slow Resist
    24%—17

Summoner spells

  • FlashGhost
    Flash + Ghost
    54%—38
  • FlashIgnite
    Flash + Ignite
    46%—32

Starting items

Leaving the fountain
  • Doran's RingHealth PotionHealth PotionStealth Ward
    Doran's Ring, Health Potion, Health Potion, Stealth Ward
    47%—33

Core build

No three-item core has enough games behind it yet.

Boots

  • Boots of Swiftness
    Boots of Swiftness
    37%—26
  • Ionian Boots of Lucidity
    Ionian Boots of Lucidity
    21%—15

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Poison TrailQFlingEMega AdhesiveW

Max order·Poison Trail → Fling → Mega Adhesive

83%55%58

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Poison TrailQQQQQQNo data for level 18
W — Mega AdhesiveWWWWWNo data for level 18
E — FlingEEEEEENo data for level 18
R — Insanity PotionRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 11,768 ranked solo queue matches played on patch 16.17 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.