All champions

Sion

The Undead Juggernaut

JunglePatch 16.19Emerald 2+Solo queue

Win rate

44%

Pick rate

4%

Ban rate

1%

Games

137

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashConditioningOvergrowthInspirationApproach VelocityMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    37%47%51

Summoner spells

  • FlashSmite
    Flash + Smite
    89%44%122
  • GhostSmite
    Ghost + Smite
    11%—15

Starting items

Leaving the fountain
  • Scorchclaw Pup
    Scorchclaw Pup
    37%47%51
  • Mosstomper SeedlingStealth Ward
    Mosstomper Seedling, Stealth Ward
    17%—23
  • Gustwalker Hatchling
    Gustwalker Hatchling
    12%—16

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    48%45%66
  • Mercury's Treads
    Mercury's Treads
    23%—32
  • Boots of Swiftness
    Boots of Swiftness
    17%—23

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Decimating SmashQSoul FurnaceWRoar of the SlayerE

Max order·Decimating Smash → Soul Furnace → Roar of the Slayer

82%48%113

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Decimating SmashQQQQQQNo data for level 18
W — Soul FurnaceWWWWWWNo data for level 18
E — Roar of the SlayerEEEEENo data for level 18
R — Unstoppable OnslaughtRRRRNo data for level 18

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 53,272 ranked solo queue matches played on patch 16.19 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.