All champions

Sion

The Undead Juggernaut

JunglePatch 16.20Emerald 2+Solo queue

Win rate

52%

Pick rate

5%

Ban rate

1%

Games

350

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    DemolishConditioningOvergrowthPrecisionTriumphLegend: HasteAttack SpeedHealth ScalingHealth Scaling
    35%52%124
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashBone PlatingOvergrowthInspirationMagical FootwearApproach VelocityAttack SpeedAdaptive ForceHealth
    17%54%59
  • Grasp of the Undying

    Grasp of the Undying

    Shield BashConditioningOvergrowthInspirationApproach VelocityMagical FootwearAttack SpeedAdaptive ForceHealth Scaling
    9.4%—33

Summoner spells

  • FlashSmite
    Flash + Smite
    85%52%299
  • GhostSmite
    Ghost + Smite
    14%54%50

Starting items

Leaving the fountain
  • Mosstomper SeedlingStealth Ward
    Mosstomper Seedling, Stealth Ward
    39%54%136
  • Mosstomper Seedling
    Mosstomper Seedling
    25%48%87
  • Scorchclaw Pup
    Scorchclaw Pup
    8.9%—31

Core build

First three legendaries, in order
  • HeartsteelUnending DespairSpirit Visage
    Heartsteel → Unending Despair → Spirit Visage
    9.1%—32
  • Sunfire AegisUnending DespairRanduin's Omen
    Sunfire Aegis → Unending Despair → Randuin's Omen
    8.6%—30
  • Hollow RadianceUnending DespairRanduin's Omen
    Hollow Radiance → Unending Despair → Randuin's Omen
    5.1%—18

Boots

  • Plated Steelcaps
    Plated Steelcaps
    62%50%217
  • Boots of Swiftness
    Boots of Swiftness
    17%52%60
  • Mercury's Treads
    Mercury's Treads
    12%—41

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Decimating SmashQSoul FurnaceWRoar of the SlayerE

Max order·Decimating Smash → Soul Furnace → Roar of the Slayer

82%53%288

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Decimating SmashQQQQQQ
W — Soul FurnaceWWWWWW
E — Roar of the SlayerEEEEEE
R — Unstoppable OnslaughtRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 54,302 ranked solo queue matches played on patch 16.20 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.