All champions

Sion

The Undead Juggernaut

MidPatch 16.18Emerald 2+Solo queue

Win rate

49%

Pick rate

4%

Ban rate

1%

Games

122

Runes

Most popular first
  • Grasp of the Undying

    Grasp of the Undying

    DemolishConditioningOvergrowthInspirationApproach VelocityCash BackAttack SpeedAdaptive ForceHealth Scaling
    25%—31

Summoner spells

  • FlashTeleport
    Flash + Teleport
    80%48%98

Starting items

Leaving the fountain
  • Doran's ShieldHealth Potion
    Doran's Shield, Health Potion
    27%—33
  • Doran's ShieldHealth PotionStealth Ward
    Doran's Shield, Health Potion, Stealth Ward
    24%—29
  • Doran's HelmHealth PotionStealth Ward
    Doran's Helm, Health Potion, Stealth Ward
    20%—25

Core build

No three-item core has enough games behind it yet.

Boots

  • Plated Steelcaps
    Plated Steelcaps
    42%51%51
  • Mercury's Treads
    Mercury's Treads
    31%—38
  • Boots of Swiftness
    Boots of Swiftness
    20%—25

Later items

Not enough games run this long yet to say what goes in the last slots.

Abilities

Decimating SmashQSoul FurnaceWRoar of the SlayerE

Max order·Decimating Smash → Soul Furnace → Roar of the Slayer

82%53%100

Level by level

SplitEveryone
The most common ability to level at each level, one to eighteen
123456789101112131415161718
Q — Decimating SmashQQQQQQ
W — Soul FurnaceWWWWWW
E — Roar of the SlayerEEEEEE
R — Unstoppable OnslaughtRRRR

Matchups

No lane opponent has come up 60 times yet. Counters need a bigger sample than builds do — a few points either way is noise until then.

Counted from 34,456 ranked solo queue matches played on patch 16.18 by Emerald 2+ players on EUW, read from Riot's match API. Percentages are shares of the games in this lane, not of the builds listed — so three rows adding to less than 100% means the rest of the games did something else. Win rates are hidden where there are too few games to state one.